Swing Interactive Game Development Blog

Whisperous

Whisperous is a 2.5D platformer intended for console gaming systems. In the game, players take control of a little fellow called Lumo, whom is the bringer of daylight in his native world. Players can interact with their environment, attracting and repelling particles and objects in order to transverse, explore and re-energise the world with light.

We value what our players think about our product. So, we invite any players who are interested in taking part in the creation of our game to provide their feedback and be included in our final game credits as testers. Simply play our game either via the Unity Webplayer or download the game here and fill out the feedback form constructively. Whether or not you choose to be included in the game credits, by providing your e-mail address you will be entitled to a free soft copy of our Whisperous Art Bible, Sound Track and final game demo.

Swing Interactive


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Swing Interactive is a company founded by 13 talented students of QANTM College Melbourne and an external audio contractor.

At QANTM, we are required to undertake a final game project run as a studio simulation for educational purposes. We founded this company to give our game project professional public appeal, as we believe that player feedback is an essential part of our design process.

What better place to have constant access to our newest builds and multitudes of players than right here, on the internet?

The Team




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Producer
Jody Kruger (QANTM Lecturer)

Project Manager & Public Relations
Nina Nikolic

Technical Director
Duncan Little

Coder
Dewald Hein

Design Director

Benn Lockyer

Game Designer & Public Relations

Ben Rejmer

Audio Director (Liaison) & Game Designer
Trevor Dikes

Audio Contractor

Guy Noble

Art Director
Antony Schrapel

Art Lead
Michael Robertson

Artists
Ralph Rosa
Nathan Richardson

Quality Assurance Director

Aaron Sik

Quality Assurance

Anthony Le
Daniel Witt